![]() ![]() On its own, it's just a serviceable port of the original game to modern systems. It's based on the mobile port of the original Rome. It had a bit of a wonky launch and apparently still some bugs, though I didn't encounter any. Rome Remastered is worth it for the mods. whereas in the original Rome a testudo formation merely had the soldiers arrange their shields in a way that makes arrows hard to go through, and then it was a simulation of projectiles hitting the hitboxes of the shields.Īs a result the newer games feel a lot more arcadey. And a lot of shit in the newest games (Three Kingdoms, Warhammer, Troy) is abstract modifiers, like a shield wall formation giving +100% resistance to arrows regardless of where the arrows come from, so you can shoot them in the back and still do zero damage. ![]() Units now have HP pools instead of attacks merely checking against combat skill and armor value to determine whether they're lethal. The worst part of the new Total War games, however, is that they are moving away from simulationism and towards abstract systems with every new game. The one thing they improved in the new engine though is that there is no generic "rebels" faction anymore, instead minor factions are their own diplomatic entities you can interact with individually. The new engine makes it much harder to edit the world map (currently it's still impossible but some modders are working on a tool for Attila) so there are no massive mods of the same scale. Massive mods that strive for historical correctness, unit diversity, campaign scripts etc. In fact, new mods are still being made for these games on the regular. Rome 1 and Medieval 2 both had a shitload of total conversion mods. Anyone who dreams of creating their own city will find something for themselves here.Some of the newer titles are decent (Shogun 2 is good, Attila is also good) but the new engine they're using for post-Medieval 2 games has several issues. In conclusion, SimCity is an extraordinary journey into the world of urban planning and management. It's a game that educates, entertains, and engages for hours. SimCity is not just entertainment it's a chance to develop planning and management skills. ![]() Each of your decisions affects the development of the city, and a complex economic and social model ensures that each game is unique. Interactivity and realism - these two words best describe this game. From natural disasters to social problems - you must be ready for everything. SimCity isn't just about management it's also about challenges. Education, health, safety, as well as entertainment - it's all in your hands. Your task is to take care of the residents' needs. But remember, every decision has its consequences! Managing the City The first step is to build the basic infrastructure - roads, housing, and services. You begin with an empty plot of land and a modest budget. Your task is to plan and develop a metropolis, starting from a small village and ending with a huge, bustling city. In this game, anyone can become the mayor of their dream city. SimCity is a PC game that opens the doors to the world of city management for players. SimCity - More than just a game, it's an urban simulation that invites players to create their own world. ![]()
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